DARK
5Darkflare Dragon
ATK:
2400
DEF:
1200
View:
3991
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.
Darkflare Dragon — Power Evaluation
Final Score: 50 ± 8 · Confidence: Medium
- Intrinsic: 50 · Deck: 50 · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Darkflare Dragon's hand Special Summon needs a LIGHT and a DARK monster in the GY, so it is not reliably live from the opening hand. Its once-per-turn effect costs two Dragons (one from hand, one from Deck) to banish one card in either GY, which is a net -1 card. Its value comes mainly from being a Level 5 DARK Dragon body that still works as material when its effects are negated, and from running as a one-copy Gaia slot. The 2400 ATK earns no points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Hand Special Summon requires a LIGHT and a DARK monster in the GY, and no searcher or setup route is in the evidence; the 131 of 166 Gaia decks that run it confirm it is played but not that the condition is reliably met (verified text, observed deck inclusion; inferred for reliability). |
| Combo & Conversion | 35 | No recorded boards, so conversion is text-only: a body plus a once-per-turn GY banish with no measured board power (inferred from text; no combo data). |
| Resource Economy | 30 | The banish effect costs two Dragons to remove one card, a net -1 card, with no draw or search to offset it (verified text). |
| Effect & Interaction | 50 | The once-per-turn banish can target any card in either GY, which hits GY recursion and revival, but it is a single soft interaction and cannot stop live plays (verified text, inferred strength). |
| Material Utility | 60 | A Level 5 DARK Dragon is usable material for Dragon-filtered Fusion and Level-5 Synchro lines, and the body remains a Level 5 Dragon even when the effects are negated (verified stats and text; inferred use as material). |
| Resilience & Flexibility | 45 | The hand Special Summon depends on GY state, and the banish can be stopped by a negate, so it is fragile across zones (verified text, inferred). |
| Deck-Building Efficiency | 60 | One copy is typical (avg 1.16 per deck, 147 of 166 decks run one), with no garnet or self-lock, but the GY condition makes it a mild restriction (observed deck copies, verified text). |
Calculation
Weight profile: 0.7 Utility + 0.3 Material body. Intrinsic ≈ 50, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 5 DARK Dragon body that stays usable as material even when its effects are negated
- Once-per-turn GY banish can target either GY, so it hits recursion and revival
- Fits as a single-copy slot in Gaia (131 of 166 decks) with no garnet or self-lock
Weaknesses
- Hand Special Summon needs a LIGHT and a DARK monster in the GY, so it is not reliably live
- The banish costs two Dragons for one card, a net -1 card
- Its value is concentrated in one archetype (Gaia), so it is not a generic staple
Counters / choke points
- Negation of the effects (for example by a hand trap or a set trap) removes the banish
- Hand or GY disruption that stops the LIGHT and DARK GY setup
Best use
Utility: Dragon body with a once-per-turn GY banish. Decks: Gaia. Suggested copies: 1.
Evidence & gaps
- Verified: Hand Special Summon by banishing 1 LIGHT and 1 DARK monster from your GY; Once per turn: send 1 Dragon from hand and 1 Dragon from Deck to the GY, then banish 1 card in either GY; Level 5, DARK Dragon, 2400 ATK / 1200 DEF
- Observed: Run in 131 of 166 recent decks (78.9%), mostly Gaia; Average 1.16 copies per deck; 147 decks run one copy; Appears in 2 Gaia guides, one in a Tech section and one in a Staple section
- Inferred: The hand summon condition is not reliably met in practice; Material value comes from Dragon and Level 5 fit with Dragon-filtered Fusion and Synchro lines; The banish is a soft interaction, not a hard removal
- Data gaps: no combos supplied: combo conversion is text-only inference no rulings supplied: timing and target interactions are unverified no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion inferred from the deck sample only frequency of meeting the LIGHT and DARK GY condition is not in the evidence






